Game Developer
Computer Engineering student at the Autonomous University of Asunción. Ex- Video game development student at Da Vinci. Amateur programmer. Since I was 10 years old I showed interest in the area of the computer world. Starting as a hobby to «develop» my first video games. I started with Scratch, then Construct, finally Unity and Unreal Engine. Having trained in official and authorized places for the last 2 cases. I also have experience in the area of Robotics, I got to work with Makeblock products and with a kit for the FGC 2019. I also have experience as a teacher and work to educate the future of the country and teach them following the STEAM methodology.
![](https://alexanderalvarenga.com/wp-content/uploads/2024/08/DSCN8283-1.png)
Portfolio
![Arcturus Project](https://alexanderalvarenga.com/wp-content/uploads/2024/08/Screenshot-2024-01-05-155232.png)
Arcturus: A trivia game developed in Unity combined with Super Mario Party gameplay
![CELIFE Project](https://alexanderalvarenga.com/wp-content/uploads/2024/08/Untitled.png)
CELIFE: A game developed in Unreal Engine based on the gameplay of the board game Life
![Canon Shooter Project](https://alexanderalvarenga.com/wp-content/uploads/2024/08/Captura-de-pantalla-2024-04-15-142203.png)
Canon Shooter: A project developed in Unity, following the Unity Learn course
![Dino Project](Dinoproject.png)
Dino Project: A game developed in Unity for an online casino, inspired by Dino Mystake
![Fruit King Project](FruitKing.png)
Fruit King Project: A game developed in Unity for an online casino, adapting the physical game to a digital format
![Meme Maker Project](https://alexanderalvarenga.com/wp-content/uploads/2024/08/Screenshot-2024-01-28-143824.png)
Meme Maker: A game developed in Unity during the Global Game Jam 2024
Technical Experience:
Certificates and Awards:
![](https://alexanderalvarenga.com/wp-content/uploads/2024/08/MOS_-_Office_Specialist_Associate-600x600-2-150x150.png)
![](https://alexanderalvarenga.com/wp-content/uploads/2024/08/MOS_-_Office_Specialist_Associate-600x600-1-150x150.png)
![2019](https://www.robotica.com.py/wp-content/uploads/2015/09/col-logo-cel.jpg)
2019: Foundations in Computer Science
Centro Educativo Los Laureles
Began my formal education with a Technical Bachelor in Computer Science. Developed a strong foundation in programming and software development.
![2021](https://ih1.redbubble.net/image.785965545.5819/st,small,507x507-pad,600x600,f8f8f8.u6.jpg)
2021: The Spark of Passion
Discovery of Game Development
Realized my passion for creating interactive experiences and storytelling through games. Began self-learning and exploring game development tools like Unity and C#.
![2023](https://alexanderalvarenga.com/wp-content/uploads/2024/08/alexander_slots.jpg)
2023: Stepping into the Industry
January - August: Video Game Developer at Royal
First professional role as a Video Game Developer. Collaborated with a team to bring game concepts to life, enhancing my skills in teamwork and communication.
October - April 2024: Game Developer at Kraken Studios IO
Joined Kraken Studios IO, where I focused on programming gameplay mechanics. Refined my expertise in Unity, Visual Studio, and Gitlab, working on complex game features.
![Advancing Education](https://i0.wp.com/logoroga.com/wp-content/uploads/2012/05/uaa.jpg?fit=500%2C375&ssl=1)
2022 - Present: Advancing My Education
Universidad Autónoma de Asunción
Pursuing a Degree in Computer Engineering with an emphasis on Computer Systems. Expanding my technical knowledge to further enhance my game development skills.
2022 - Present: Sharing My Knowledge
Teacher at Instituto de Diseño y Tecnología (IDT)
Began teaching game development, sharing my expertise with aspiring developers. Continued learning and staying updated with the latest industry trends through teaching.
2024: Industry Engagement
Game Developers Conference (GDC)
Attended the 2024 Game Developers Conference, connecting with industry professionals and gaining insights into the latest trends and technologies. The experience further inspired and motivated me to innovate and create even more compelling games.
2023 - Present: Sindico Titular at IGDAPY
IGDAPY
Serving as the Incumbent Administrator at IGDAPY, contributing to the growth and regulation of the game development community in Paraguay.
![Looking Ahead](https://miro.medium.com/v2/resize:fit:820/1*y7ZgcnbxdF4aDgh-XaS1-Q.png)
2024: Looking Ahead
Continued Growth and Innovation
Actively working on new projects, pushing the boundaries of what’s possible in game development. Excited for the future, ready to create more engaging and innovative games.