Game Developer

Computer Engineering student at the Autonomous University of Asunción. Ex- Video game development student at Da Vinci. Amateur programmer. Since I was 10 years old I showed interest in the area of the computer world. Starting as a hobby to «develop» my first video games. I started with Scratch, then Construct, finally Unity and Unreal Engine. Having trained in official and authorized places for the last 2 cases. I also have experience in the area of Robotics, I got to work with Makeblock products and with a kit for the FGC 2019. I also have experience as a teacher and work to educate the future of the country and teach them following the STEAM methodology.

Portfolio

My Projects
Arcturus Project

Arcturus: A trivia game developed in Unity combined with Super Mario Party gameplay

CELIFE Project

CELIFE: A game developed in Unreal Engine based on the gameplay of the board game Life

Canon Shooter Project

Canon Shooter: A project developed in Unity, following the Unity Learn course

Dino Project

Dino Project: A game developed in Unity for an online casino, inspired by Dino Mystake

Fruit King Project

Fruit King Project: A game developed in Unity for an online casino, adapting the physical game to a digital format

Meme Maker Project

Meme Maker: A game developed in Unity during the Global Game Jam 2024

Technical Experience:

C++
C#
Java
JavaScript
Python
HTML/CSS
Unity
Unreal Engine
Firebase
Git
GitLab
Visual Studio
Trello
Construct 3
Scratch
SCRUM
Agile Methodology

Certificates and Awards:

2019

2019: Foundations in Computer Science

Centro Educativo Los Laureles

Began my formal education with a Technical Bachelor in Computer Science. Developed a strong foundation in programming and software development.

2021

2021: The Spark of Passion

Discovery of Game Development

Realized my passion for creating interactive experiences and storytelling through games. Began self-learning and exploring game development tools like Unity and C#.

2023

2023: Stepping into the Industry

January - August: Video Game Developer at Royal

First professional role as a Video Game Developer. Collaborated with a team to bring game concepts to life, enhancing my skills in teamwork and communication.

Kraken Studios

October - April 2024: Game Developer at Kraken Studios IO

Joined Kraken Studios IO, where I focused on programming gameplay mechanics. Refined my expertise in Unity, Visual Studio, and Gitlab, working on complex game features.

Advancing Education

2022 - Present: Advancing My Education

Universidad Autónoma de Asunción

Pursuing a Degree in Computer Engineering with an emphasis on Computer Systems. Expanding my technical knowledge to further enhance my game development skills.

Sharing Knowledge

2022 - Present: Sharing My Knowledge

Teacher at Instituto de Diseño y Tecnología (IDT)

Began teaching game development, sharing my expertise with aspiring developers. Continued learning and staying updated with the latest industry trends through teaching.

Industry Engagement

2024: Industry Engagement

Game Developers Conference (GDC)

Attended the 2024 Game Developers Conference, connecting with industry professionals and gaining insights into the latest trends and technologies. The experience further inspired and motivated me to innovate and create even more compelling games.

Sindico Titular

2023 - Present: Sindico Titular at IGDAPY

IGDAPY

Serving as the Incumbent Administrator at IGDAPY, contributing to the growth and regulation of the game development community in Paraguay.

Looking Ahead

2024: Looking Ahead

Continued Growth and Innovation

Actively working on new projects, pushing the boundaries of what’s possible in game development. Excited for the future, ready to create more engaging and innovative games.

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